Mana Crystal Challenge

A multiplayer peer-to-peer game developed by Alejandro Aguilar.

It reflects in a ludic way the process of Mana gathering in Crystallinum. The collectors use crystals to extract Mana particles from its source, and those orbit the crystals, charging them.

In the game, three players must compete to hold the Mana particle the longest time possible, in order to gather more mana and win the game.

The game has been developed with a Peet-to-Peer network architecture, using Winsock as a network library, and SFML as a media library.